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User Interface Modding: Difference between revisions

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== [[File:gold-rank-icon.png|50px]] PA UI Scenes and Panels ==
== [[File:gold-rank-icon.png|50px]] PA UI Scenes and Panels ==


The PA UI is web based using an in-game browser provided by Coherent UI 2 that interacts with the PA engine.
The PA user interface is web based using an in-game browser provided by Coherent UI 2 that interacts with the PA engine.


Each HTML page is loaded as a scene under the following hierarchy:
Each HTML page is loaded as a scene under the following fixed hierarchy:


* main
* main
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eg the game and uberbar scenes are loaded as panels by main.
eg the game and uberbar scenes are loaded as panels by main.


The game scene defaults to the start scene and this changes as the user navigates between the following (alphabetical order):
The game scene defaults to the start scene and this changes as the user navigates between the following: (listed in alphabetical order)


* [[armory user interface scene|armory]]
* [[armory user interface scene|armory]]

Revision as of 18:50, 1 April 2016

File:Titans-icon.png Planetary Annihilation User Interface Modding

The Planetary Annihilation User Interface (UI) is based on the following technologies:

File:Gold-rank-icon.png PA UI Scenes and Panels

The PA user interface is web based using an in-game browser provided by Coherent UI 2 that interacts with the PA engine.

Each HTML page is loaded as a scene under the following fixed hierarchy:

  • main
    • game > start, server_browser, etc
    • uberbar

Each scene can also load other scenes as panels (similar to an iFrame).

eg the game and uberbar scenes are loaded as panels by main.

The game scene defaults to the start scene and this changes as the user navigates between the following: (listed in alphabetical order)