This wiki is archived from 2021-09-05

Planetary Annihilation Community Dedicated Server

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Planetary Annihilation Community Dedicated Server


The following is archived content.

The Community Dedicated Server is operated by and is now funded by Planetary Annihilation Inc.

5GHz Water Cooled i7-7700K 64GB Dedicated Server with Custom Linux Build

We are testing an overclocked 5GHz water cooled i7-7700K 64GB dedicated server with a custom linux build.


Join the new official Planetary Annihilation Discord server:

Read the rules, talk to other hosts, learn how to host games then ask permission for access.

The following have priority:

  • tournaments
  • waidhofer
  • Elite Sardaukar
  • Lula Mae
  • big FFA's that anyone can join


The server can handle 20-25 FFA depending on system and play style. 20 FFA is the recommended max with up to 32 FFA on custom designed systems.

For team games shared is always preferred as every player in a shared team is combined into a single army. eg 6v6v6v6v6 with 30 players are 5 armies.

With unshared teams each player is a separate army. ie more like an FFA with static alliances.

Promotion in Community Chat

Please remember to promote any big games in community chat and allow as many people as possible to participate with 5 spectator slots always open.

When starting please update community chat that the game has started and the number of free spectator slots open. Spectators have little impact on this server.

Rules and Guidelines

Remember that the Community Dedicated Server is for big games.

Unless explicit permission is granted for specific events such as tournaments:

  • no personal or AI skirmish games
  • no private games
  • no friends only games
  • no passworded games

Remember that you are here to play the game and not be a jerk. No spam, flaming, politics, abuse or hate speech.

Anyone hosting games which violate the Community Dedicated Server, Community Chat or Planetary Annihilation rules will be banned from hosting:

You may also be banned from hosting if you have a history of violating PA rules.


Replays are saved automatically after game over when the last client disconnects or after 3 minutes.

To make sure the server is available for more games all remaining clients will be disconnected 6 minutes after game over.

Download the replay if you want to review.

Replays are synced automatically to:


If you play an interesting game then please post the game replay name for @wpmarshall to review in the following thread:

Server / Sim Performance

Please make sure you read: Server Sim Performance / Time Dilation / RAM Usage

AI have a big impact on server performance and should be avoided.

Please note that servers can crash especially under sim pressure and no replay will be saved for games that crash.

Server Build

The Community Dedicated Server has a new custom linux server build compiled using bleeding edge Clang / LLVM 7 / ThinLTO which also includes:

Server executable is 25% smaller than stable.