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Planetary Annihilation AI Config

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Planetary Annihilation AI Personality

  • idle

HasPersonalityTag Build Condition

  • personality_tags (Vanilla is now added to default personalities)

Need*Factory and Need*Fabber Build Conditions

  • fabber_alone_on_planet_mod
  • basic_to_advanced_factory_ratio
  • basic fabbers
    • min_basic_fabbers (also used for MetMinBasicFabberCount)
    • fabber_to_factory_ratio_basic
  • advanced fabbers
    • min_advanced_fabbers (fixed for bots and also used for MetMinAdvancedFabberCount)
    • fabber_to_factory_ratio_advanced
  • Need*Factory Build Conditions (will impact opening builds)
    • percent_vehicle
    • percent_bot
    • percent_land (no longer used historical 50-50 split for vehicle / bot)
    • percent_air
    • percent_naval
    • percent_orbital

Need*Fabber Build Conditions

  • max_basic_fabbers
  • max_advanced_fabbers

CanAffordPotentialDrain Build Condition

  • metal_drain_check
  • energy_drain_check

CanAffordBuildDemand Build Condition

  • metal_demand_check
  • energy_demand_check

Platoon Land Attack Task

  • micro_type (0=none, 1=platoon, 2=squad)

Strategic Manager > Focus Target

  • go_for_the_kill

Recon Manager > Find Place To Scout

  • priority_scout_metal_spots

WantCommanderOffPlanet and WantCommanderOffPlanetByTeleporter Build Conditions

  • enable_commander_danger_responses

HaveEcoForAdvanced Build Condition

  • adv_eco_mod
  • adv_eco_mod_alone

Factory Manager > Idle Factories

  • factory_build_delay_min
  • factory_build_delay_max

UnableToExpand Build Condition

  • unable_to_expand_delay

Planet Manager

  • per_expansion_delay

Base Size

  • min_base_radius (NEW)
  • max_base_radius (NEW)

Intel Point Spacing (divides planet into areas for threat evaluation, attack locations, pathing cost, etc)

  • min_intel_point_spacing (NEW)
  • max_intel_point_spacing (NEW)

Fabber Manager > Idle Fabbers

  • idle_fabber_processing_limit (NEW)
  • idle_fabber_build_delay (NEW)
  • idle_fabber_pool_delay (NEW)