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Community Mods Testing: Difference between revisions

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Any mods using mixed case or that depend on frameworks using mixed case will fail to load. eg no ubermap, pa stats, etc.
Any mods using mixed case or that depend on frameworks using mixed case will fail to load. eg no ubermap, pa stats, etc.


A fix will be in the PTE.
A fix will be in the PTE but is not available in the current test build.

Revision as of 03:15, 1 April 2016

File:Titans-icon.png Community Mods Testing

File:Gold-rank-icon.png Locate your PA directory and PA installation directory

Locate your PA Directory

Make a backup of your entire PA directory.

Locate the stable directory in your PA installation. The PA installation directory will be different if installed using steam.

File:Gold-rank-icon.png Create a copy of your PA installation

Make a copy of your PA installation directory. eg on your desktop

This copy will be updated and launched manually.

File:Gold-rank-icon.png Update the build in your copy of PA

Replace the FMOD files with: https://palobby.com/fmodex64-4.44.60.zip

On Windows replace the PA.exe and server.exe executables in bin_x64 with copies from the PA Test zip (see link in title of testing room).

File:Gold-rank-icon.png Update the user interface in your copy of PA

Merge replace media/ui in your PA app directory with https://github.com/mikeyh/pa-ui/tree/community-mods

Fonts and videos are not in github so if you replace media/ui you will need to at least add back the fonts to /media/ui/main/shared/font/

File:Gold-rank-icon.png Update the server script in your copy of PA

Replace media/server_script in your PA app directory with https://github.com/mikeyh/pa-server-script/tree/custom-commanders

File:Gold-rank-icon.png Create empty client_mods and server_mods directories

For faster startup... rename your client_mods directory to client_mods-PAMM and server_mods directory to server_mods-PAMM in your PA directory.

The client_mods directory may be named just mods on older installs.

File system mods are only used during mod development.

File:Gold-rank-icon.png Launching the test build

The test build is launched manually using the first PA.exe in your copy (not the PA.exe inside bin_x64 on windows).

File:Gold-rank-icon.png Switching between the test and stable build

To switch back to the stable build rename client_mods-PAMM back to client_mods and server_mods-PAMM back to server_mods in your PA directory.

File:Gold-rank-icon.png Many mods may not work at this time

Any mods using mixed case or that depend on frameworks using mixed case will fail to load. eg no ubermap, pa stats, etc.

A fix will be in the PTE but is not available in the current test build.