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Planetary Annihilation net API: Difference between revisions
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(Created page with "Category:Modding = 50px Planetary Annihilation net API = == api.net.startGame( region, mode ) == create a new local or Uber game: * region: loca...") |
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* Expires (string) | * Expires (string) | ||
== api.net.joinGame( params) == | == api.net.joinGame( params ) == | ||
joins an Uber game based on a lobbyId: | |||
* lobbyId (string) | |||
* all other params are ignored | |||
returns object with: | |||
* ServerHostName | |||
* ServerPort | |||
and if lobbyId resolved: | |||
* LobbyId | |||
* Ticket | |||
* Expires | |||
and if delayed: | |||
* PollWaitTimeMS | |||
== api.net.connect( params ) == | |||
joins an Uber game based on a lobbyId: | joins an Uber game based on a lobbyId: |
Revision as of 07:33, 6 April 2016
File:Titans-icon.png Planetary Annihilation net API
api.net.startGame( region, mode )
create a new local or Uber game:
- region: local or valid Uber region string
- mode: Config or gw optionally prefixed with content eg PAExpansion1:Config for Titans
returns object with:
- LobbyId (string)
- ServerHostname (string)
- ServerPort (string)
- Ticket (string)
- Expires (string)
api.net.joinGame( params )
joins an Uber game based on a lobbyId:
- lobbyId (string)
- all other params are ignored
returns object with:
- ServerHostName
- ServerPort
and if lobbyId resolved:
- LobbyId
- Ticket
- Expires
and if delayed:
- PollWaitTimeMS
api.net.connect( params )
joins an Uber game based on a lobbyId:
- lobbyId (string)
- all other params are ignored
returns object with:
- ServerHostName
- ServerPort