This wiki is archived from 2021-09-05
Command-line options
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Using command-line options via Steam (client only)
Using command-line options on Windows
Using command-line options on Windows
List of client command-line options
| --ticket : UberNet session ticket
| --ubernetdev : connect to ubernet dev instead of ubernet live
| --ubernet-url : connect to ubernet via explicit url (e.g. localhost)
| --devmode : enable dev only features
| --server-debug-port : enable server debug with port
| --username : override username
| --nofeatures : turn off features
| --nomouselock : turn off mouse lock
| --forwardlogs : forward engine logs to ui.
| --audiologging : log audio events in the console.
| --audioprofiler : allows fmod to connect to an external profiler.
| --audionetmix : allows fmod to respond to external connections from the design software.
| --colormips : displays color-codes for loaded texture mip levels.
| --log-threshold : set logging level [1 : LOG_Test , LOG_Trace : 6]
| --software-ui : render ui without using gpu
| --no-audio : disable all audio
| --coherent_port : Coherent debugger port
| --localstorageurl : local storage url
| --uioptions : optional data sent to the ui on start
| --nomods : disable loading and mounting of mod folders
| --steam : attempt to initialize the Steam API
| --forcefullscreen : lock display mode to fullscreen
| --local-server : path to local server executable
| --matchmaking-url : connect to matchmaking via explicit url (e.g. localhost)
| --no-content : disable all extra content support
| --list-errors : show a list of the registered fatal errors
| --simulate-error : simulate the fatal error with the given code
| --profile-until-main-menu : create an uberprobe up until the main menu starts executing JavaScript.
| --content-dev : Assume development directory structure and use content from Perforce root.
| --uiurl : url for custom ui.
| --shaderurl : url for custom shaders.
| --scripturl : url for server scripts, for local server development.
| --paurl : [DEPRECATED] url for custom content json.
| --coherent-log-level : Set coherent logging level [TRACE|DEBUG|INFO|WARNING|ASSERTFAILURE|ERROR|]
| --coherent-options : pass options to the Coherent host
| --disable-ui-cache : never return 304 Not Modified to Coherent
| --help -h : Prints the list of command line options
| --gl-debug : set OpenGL context debug flags
| --gl-debug-verbose : log NOTIFICATION level debug output from OpenGL
| --gl-vendor : Override the GL_VENDOR string
| --gl-force-enable-capabilities : Comma separated list of capabilities that are forced ON.
| --gl-force-disable-capabilities : Comma separated list of capabilities that are forced OFF.
| --gl-force-mrt-srgb-capable : Force proper MRT sRGB blending capability.
List of server command-line options
| --log-network-traffic : Log network traffic to given file
| --http : Enables http server
| --ubernet-url : Sets UberNet service url
| --monitor-url : Sets UberNet monitor service url
| --ubernet-secret : Sets UberNet secret key for server to server calls
| --lobby-id : Sets the UberNet lobby id
| --server-id : Sets the UberNet server id
| --build-id : Set the build id
| --output-dir : Specify directory to write log files, replays, etc.
| --headless : Server will not create a window
| --debug-landing-zones : Server will give players all landing zones generated and disable the force landing timer
| --test-config : Use a very simple test system config
| --game-mode : Sets the current game mode.
| --allow-cheats : Server will allow clients to cheat.
| --allow-lan : Server will allow enable lan messages.
| --load-replay : Replay file to load at startup.
| --no-players : Run the server without waiting for any players. (AI only.)
| --no-waiting : Do not wait for time passage, user connections, or anything that would slow down the server.
| --no-throttle : Do not throttle the sim tick even if it is running slowly.
| --time-limit : Maximum time limit for running the sim, in sim time seconds.
| --log-threshold : set logging level [1 : LOG_Test , LOG_Trace : 6]
| --allow-crash-api : Allow access to /api/crash and /api/die.
| --enable-crash-reporting : Report server crashes to Uber Entertainment.
| --disable-replays : Don't save replays, even if you specify --output-dir.
| --port -p : Listen on port [1-65535]
| --matchmaking-url : connect to matchmaking via explicit url (e.g. localhost)
| --debug-port : Set up v8 debugger on port [1-65535]
| --content-dev : Assume development directory structure and use content from Perforce root.
| --scripturl : url for server scripts.
| --paurl : [DEPRECATED] url for custom content json.
| --neuralnetdatadir : Sets the neural network data directory.
| --ai-log : Enables AI logging.
| --no-ai : Prevents ticking of AI armies.
| --neural-learnrate : Sets neural network learning rate.
| --neural-momentum : Sets neural network momentum rate.
| --help -h : Prints the list of command line options
| --gl-debug : set OpenGL context debug flags
| --gl-debug-verbose : log NOTIFICATION level debug output from OpenGL
| --gl-vendor : Override the GL_VENDOR string
| --gl-force-enable-capabilities : Comma separated list of capabilities that are forced ON.
| --gl-force-disable-capabilities : Comma separated list of capabilities that are forced OFF.
| --gl-force-mrt-srgb-capable : Force proper MRT sRGB blending capability.