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Planetary Annihilation AI Build Conditions
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File:Titans-icon.png Planetary Annihilation AI Build Conditions
- PotentialEnergyEfficiency
- PotentialMetalEfficiency
- CurrentEnergyEfficiency
- CurrentMetalEfficiency
- DesireMetal
- DesireEnergy
- CanAffordPotentialDrain (string0 unitSpec)
- CanAffordBuildDemand
- MetalStorageFrac
- EnergyStorageFrac
- MetalStorageToProductionRatio
- EnergyStorageToProductionRatio
- HaveEcoForAdvanced
- OnTaskType
- UnitRatio (unit_type_string0, unit_type_string1, compare0, value0)
- UnitRatioOnPlanet (unit_type_string0, unit_type_string01, compare0, value0)
- UnitCount
- UnitCountOnPlanet (unit_type_string0, compare0, value0 count)
- UnitPoolCount[OnPlanet] (unit_type_string0, compare0, value0)
- UnitPoolRatio
- UnitCountInBase (unit_type_string0, compare0, value0 count)
- UnitCountInMainBase (NEW)
- UnitCountAroundBase (unit_type_string0, string0 AllianceType, value0 radius, compare0, value1 count)
- UnitCountPerPlanetRadius
- UnitCountOnPlanetPerNumberPlanets (NEW)
- AlliedUnitCountOnPlanet
- AloneOnPlanet
- EnemyPresenceOnPlanet (boolean)
- EnemySurfacePresenceOnPlanet (boolean)
- EnemyAirPresenceOnPlanet
- EnemyOrbitalPresenceOnPlanet
- HaveFullPlanetIntel
- PlanetWithoutPresence
- SafePlanetWithoutPresence
- PlanetOrGasGiantWithoutPresence
- SafePlanetOrGasGiantWithoutPresence
- HasGasGiant (NEW)
- PlanetWithoutFabberWithTeleporter
- PresenceOnOtherPlanet
- WantCommanderOffPlanet
- WantCommanderOffPlanetByTeleporter
- UnitCountInCelestialTransit
- PlanetHasUseablePlanetWeapon
- PlanetCanBeUsedAsKineticWeapon
- HaveThrustToMovePlanet
- PlanetCount
- StartingPlanetCount (NEW)
- SpawnablePlanetCount
- PlanetIsGasGiant
- PlanetIsMainEcoBase
- PlanetIsRespawnable
- NoWhereToRun
- UnableToExpand
- HasPersonalityTag
- BaseHasEmptyMetalSpotForBasic
- BaseHasEmptyMetalSpotForAdvanced
- CanFindMetalSpotToBuildBasic
- CanFindMetalSpotToBuildAdvanced
- CanFindControlPointToBuild
- AllMetalSpotsFull
- IsMainBase (boolean) (NEW)
- BaseThreatened
- DistFromMainBase
- DistFromNearestEnemyThreat (compare0, value0)
- FactoryHasOpenSlot
- FactorySlotsEmpty
- NeedBasicVehicleFabber
- NeedAdvancedVehicleFabber
- NeedBasicBotFabber
- NeedAdvancedBotFabber
- NeedBasicAirFabber
- NeedAdvancedAirFabber
- MetMinBasicFabberCount
- MetMinAdvancedFabberCount
- NeedBasicLandFactory
- NeedAdvancedLandFactory
- NeedBasicVehicleFactory
- NeedAdvancedVehicleFactory
- NeedBasicBotFactory
- NeedAdvancedBotFactory
- NeedBasicAirFactory
- NeedAdvancedAirFactory
- NeedBasicNavalFactory
- NeedAdvancedNavalFactory
- NeedOrbitalLauncher
- NeedOrbitalFactory
- CanDeployLandFromBase
- CanDeployNavalFromBase
- OtherPlanetNeedsReconAssistance
- OtherPlanetNeedsLandUnitAssistance
- OtherPlanetNeedsOrbitalUnitAssistance
- OtherPlanetCanReceiveLandUnitAssistance
- OtherPlanetCanProvideLandUnitAssistance
- CanProvideLandUnitAssistance
- ThisPlanetNeedsLandUnitAssistance
- ThisPlanetNeedsReconAssistance
- ThisPlanetNeedsOrbitalUnitAssistance
- GravWellThreat
- SystemThreat
- PlanetThreat
- BaseThreat
- FocusTargetThreat
- PlanetHighestEnemyArmyThreat
- GravWellToPlanetThreatRatio
- SystemToPlanetThreatRatio
- PlanetThreatRatio
- BaseThreatRatio
- FocusTargetThreatRatio
- PlanetHighestEnemyArmyThreatRatio
- HaveSeenEnemyUnits (unit_type_string0)
- HaveHadANukeEvent (boolean0)
- CanAttackWithPoolUnits
- CanAttackWithPoolUnitsLand
- CanAttackWithPoolUnitsBomber
- CanAttackWithPoolUnitsFighter
- CanAttackWithPoolUnitsNaval (NEW)
- CanAttackWithPoolUnitsOrbital (NEW)
- CanProvideAirSupportWithPoolUnits
- HaveTeleporterForThreat (float) (NEW)
- CanFindPlaceToBuild