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Template:Client Mods: Difference between revisions

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== [[File:platinum-rank-icon.png|50px]] Client Mod Types ==
== [[File:platinum-rank-icon.png|50px]] Client Mod Types ==


There are three basic types of client mods:
There are four basic types of client mods:


* user interface (UI)
* user interface (UI)
* effects
* effects
* unit build
* unit build
* map packs
* map packs (currently a special type of UI client mod)


Examples of UI client mods are:
Examples of UI client mods are:

Revision as of 14:15, 27 March 2016

Client mods are mounted (loaded) on the client and change the local experience for a player.

Client mods are not mounted for all players and cannot change units or unit specs in a game.

File:Platinum-rank-icon.png Client Mod Types

There are four basic types of client mods:

  • user interface (UI)
  • effects
  • unit build
  • map packs (currently a special type of UI client mod)

Examples of UI client mods are:

  • add xmpp multi-user chat rooms to the uberbar scene

& add shared maps to the load planet scene

Example of effects mods are:

  • change weapon effects to show what is shooting at you

Examples of unit build client mods are:

  • change the area of build of mines from a circle to a strip four wide