This wiki is archived from 2021-09-05
Particle System Reference: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 24: | Line 24: | ||
|- | |- | ||
| color || '''''color('''''<code>[1.0, 1.0, 1.0, 1.0]</code>''''')''''' - Global color multiplier in <code>[red, green, blue, alpha]</code> format. Each particle that gets emitted in this system will have it's color multiplied by the corresponding component in this array. | | color || '''''color('''''<code>[1.0, 1.0, 1.0, 1.0]</code>''''')''''' - Global color multiplier in <code>[red, green, blue, alpha]</code> format. Each particle that gets emitted in this system will have it's color multiplied by the corresponding component in this array. | ||
|} | |||
== Emitter System == | == Emitter System == | ||
Revision as of 08:40, 14 February 2016
File:Titans-icon.png Planetary Annihilation Titans & Classic Particle Effect System Reference
Work in progress, go here.
Glossary
// Particle System { "emitters": [<emitter spec>], "color": <global color multiplier> }
Particle System
The group of particle emitters.
Field Name | Field Type (default value) - description |
---|---|
emitters | array([] ) - The list of emitter objects in the system.
|
color | color([1.0, 1.0, 1.0, 1.0] ) - Global color multiplier in [red, green, blue, alpha] format. Each particle that gets emitted in this system will have it's color multiplied by the corresponding component in this array.
|