This wiki is archived from 2021-09-05
Template:Client Mods: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 15: | Line 15: | ||
* add xmpp multi-user chat rooms to the uberbar scene | * add xmpp multi-user chat rooms to the uberbar scene | ||
* add shared maps to the load planet scene | |||
Example of effects mods are: | Example of effects mods are: |
Revision as of 14:15, 27 March 2016
Client mods are mounted (loaded) on the client and change the local experience for a player.
Client mods are not mounted for all players and cannot change units or unit specs in a game.
File:Platinum-rank-icon.png Client Mod Types
There are four basic types of client mods:
- user interface (UI)
- effects
- unit build
- map packs (currently a special type of UI client mod)
Examples of UI client mods are:
- add xmpp multi-user chat rooms to the uberbar scene
- add shared maps to the load planet scene
Example of effects mods are:
- change weapon effects to show what is shooting at you
Examples of unit build client mods are:
- change the area of build of mines from a circle to a strip four wide