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Planetary Annihilation AI Base Manager: Difference between revisions
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| Line 45: | Line 45: | ||
* valid locations | * valid locations | ||
** base build positions | ** base build positions | ||
Updated max every 2 seconds. | |||
=== Base Build Position === | === Base Build Position === | ||
| Line 53: | Line 55: | ||
* has wreckage | * has wreckage | ||
* has metal spot | * has metal spot | ||
=== Base Deployment Data === | |||
* can deploy land | |||
* can deploy naval | |||
If symmetrical starts then initially based on testing pathing from base location to reflected start location. | |||
Updated max every 10 seconds. | |||
Revision as of 04:43, 1 July 2017
File:Titans-icon.png Planetary Annihilation AI Base Manager
Each base manager tracks the following:
- metal spot info
- rally points
- land rally point
- naval rally point
- orbital rally point (NEW)
- factory data
- can build vehicle factory
- can build bot factory
- can build air factory
- can build naval factory
- can build orbital launcher
- deployment data
- can deploy land
- can deploy naval
- factory manager
The following are excluded for planets without terrain (NEW):
- metal spot info
- land rally point
- naval rally point
- factory data
- deployment data
When a base is created the rally points are initially set to the base location.
Metal Spot Info
- base build position
- basic OK
- advanced OK
- is on water
- is on control point (NEW)
Base Build Location Data
- size
- buffer
- world layer
- build locations
- base build positions
- valid locations
- base build positions
Updated max every 2 seconds.
Base Build Position
- position
- orient
- occupied
- has wreckage
- has metal spot
Base Deployment Data
- can deploy land
- can deploy naval
If symmetrical starts then initially based on testing pathing from base location to reflected start location.
Updated max every 10 seconds.