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On-line play works, but off-line does not
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On-line play works, but off-line does not
Description
Playing multiplayer games on-line works, but trying to play AI Skirmish or Galactic War results in "Failed to connect". The PA logs shows
INFO Could not resolve server hostname "localhost" INFO client::ClientGame::connection_ConnectionFailed
Solution
The network configuration is broken as localhost should always be resolvable. The first step is to check the hosts file. The full path of the file is C:\Windows\System32\drivers\etc\hosts
. It should look like this:
# Copyright (c) 1993-2009 Microsoft Corp. # # This is a sample HOSTS file used by Microsoft TCP/IP for Windows. # # This file contains the mappings of IP addresses to host names. Each # entry should be kept on an individual line. The IP address should # be placed in the first column followed by the corresponding host name. # The IP address and the host name should be separated by at least one # space. # # Additionally, comments (such as these) may be inserted on individual # lines or following the machine name denoted by a '#' symbol. # # For example: # # 102.54.94.97 rhino.acme.com # source server # 38.25.63.10 x.acme.com # x client host # localhost name resolution is handled within DNS itself. # 127.0.0.1 localhost # ::1 localhost
If that looks fine, then another thing to try is to reset the network configuration. To do so, we need a command prompt with Administrator rights. So press Start and type "cmd" in the search field. It should show an entry called "Command Prompt". Right-click on that and choose "Run as Administrator". Then execute the following commands:
ipconfig /flushdns ipconfig /registerdns net stop dnscache net start dnscache netsh winsock reset catalog netsh int ip reset reset.log